Esports at GHC
Thu August 6 | Rocket League Alternate Modes - Thursday Night Gaming
Thu August 13 | Valorant - Thursday Night Gaming
Thu August 20 | Smash Bros Ultimate (Singles) - Thursday Night Gaming
Thu August 27 | Fortnite - Thursday Night Gaming
Thu September 3 | Overwatch (3v3 Lockout Elimination) - Thursday Night Gaming
Thu September 10 | Quiplash - Thursday Night Gaming
Thu September 17 | League of Legends (3v3 ARAM) - Thursday Night Gaming
Thu September 24 | CS:GO - Thursday Night Gaming
Ready to take your place in esports? Join the Team
The esports industry – and collegiate landscape – is growing exponentially. Grays Harbor College is committed to staying on the cutting edge of development, forming the best competitive gaming experience. We do this through the four pillars of our program; competition, practice, behavior, and community.
COMPETITION: We provide the structure and resources for student gamers to participate in national leagues such as NJCAAE, CLS, NACE, and TESPA. Regular competition is the bread and butter of esports. We are competing in League of Legends, Overwatch, Rocket League, and Smash Ultimate for the 2020-2021 academic year.
PRACTICE: We firmly believe that the best way to get better at something is to practice doing it consistently. With a dedicated facility, staff, weekly scrims, professional coaching, and a reliable team, our players can go deeper into their game. This goes for captaining teams as well. On each of our teams, students rotate service with the role of captain. While the captain’s responsibilities change depending on the title being played, the overall goal is to develop student leadership and foster improved teamwork and communication.
BEHAVIOR: Good sporting behavior is essential. It’s no secret some gaming communities tolerate or support divisive, harmful, and toxic actions. Trash talking is discouraged and toxic behaviors like rage quitting, sending forfeits in game or toxic chat are not allowed. Players highlight positive plays or attributes, and focusing on poor performance - either on their own team or the opponent - is only used for competitive analysis, and never for attacking character. Phrases such as ‘enemy team’ are discouraged – the opposition is intentionally referred to as opponents or competition.
COMMUNITY: GHC Esports has a community of game fans, in our regional community and across the state. We train students to broadcast our matches live, providing play-by-play and color commentary, and engage this audience in person and on stream in chat. We work with local business for sponsorships, and represent products and services in which we can be proud. We also hold tournaments and mixers for local community members where we play games, talk about the esports industry, and socialize.
With four titles, our teams play the hottest games in collegiate esports. We're talking Overwatch, League of Legends, Rocket League, and Super Smash Bros Ultimate.
12 cutting edge computers, a broadcast / VOD review station, a double-sided Nintendo smash center, and a 10-foot projector screen with spectator seating - we're creating tomorrow's entertainment today.
Fall 2020 kicks off the official league schedules. Until then, we want you to join us for a series of community gaming nights. Minecraft? Yes. Overwatch? Rocket League? You bet. Destiny 2? Fortnite? Oh yeah. Also Jackbox Party Pack, Mariokart, and more. Let's go!
Join the Team
We're always looking for anyone who wants to get involved in collegiate esports. Drop us a line.