League of Legends
League of Legends (LoL) is a 5v5 multiplayer online battle arena (MOBA) game in which two teams compete in a tactical and skill-based battle to take down the opposing teams’ base - similar to a capture the flag style game. With over 130 champions with unique abilities and playstyles from which to choose, players create a team that balances capabilities together to win the game. LoL has continued to be one of the most popular esports titles for years. The LCS Worlds Championship last year boasted nearly four million viewers and a $2.2 million dollar prize pool. The GHC League of Legends team is seven student athletes.
Overwatch is a multiplayer first-person shooter developed by Blizzard Entertainment. The game features objective-focused combat where two opposing teams of six players each select a hero with unique abilities and roles. Ranging from offense, defense, support, and tanks, the game encourages adaptation so that players are allowed to switch characters mid-game to counter their opponents. The current professional level is The Overwatch League, a well-backed franchise system modeled after North American football leagues.
The official collegiate esports organization Tespa works directly with Blizzard to manage a collegiate league. Winners receive scholarship prizes. Besides Tespa, GHC Esports competes in the NJCAA and CSL leagues for Overwatch. Similar to overwatch, GHC fields seven student esports athletes for the Overwatch team.
Rocket League is a fast-paced, mechanical, highly-skilled sports style game. Players control rocket-powered cars to hit a ball into the opposing team’s net, similar to soccer. Players can drive on any surface in the arena, demolish their opponents, and boost into the air to gain an advantage and score goals. Regulation games last five minutes, but can go into overtime in the event of a tied score. With games typically 2v2 or 3v3, GHC fields a roster of five Rocket League esports athletes.
Super Smash Brothers Ultimate
Super Smash Brothers is a fighting game released by Nintendo that sees some of Nintendo’s most iconic characters facing off to defeat each other for victory. Many of the maps and battlegrounds are based off Nintendo’s games and other popular animated shows. Smash is unique in that tournaments favor local in-person play, so the Smash team is planning on attending half a dozen in person tournaments each school year. GHC's SSBU roster is six players for the Smash team.
With rotating team captains, regularly weekly focused practices, VOD review, virtual coaching, and high-performance gaming PCs and arena, we're here to have fun, play hard, and win. We eat, sleep, & compete.